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Incorrect shadow rendering when using URP Lit shaders and type Direction...
How to reproduce:1. Open the attached “IN-80657“ project2. Open the “BrokenShadowScene“3. Observe the Game view Expected result: The... Read more
[Linux] .webm video files don't work when using the Android platform and...
Reproduction steps:1. Create a new project for a Standalone platform2. Copy the “Video.webm” to the project Assets directory3. In th... Read more
Unable to instantly rename UI objects when creating a new object in the ...
How to reproduce:1. Create an empty Project2. Create a new UI object in the Hierarchy3. Observe the Hierarchy Expected result: Newly... Read more
Decals do not render correctly when using GPU Instancing and Render Layers
How to reproduce:1. Open the attached "Decal-Unity-2022.3.32.zip" project2. Open the "SampleScene"3. In the Assets folder, navigate ... Read more
UI Toolkit Text Field shifts down when inserting text in the middle of a...
How to reproduce:1. Open the attached “UITextFieldBug.zip” project2. Click the Map icon near the Play Button3. Click “Edit map “Sand... Read more
ArgumentOutOfRangeException is thrown when using TextMeshPro Input Field...
How to reproduce:1. Open the attached “TestUnityInputField.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Copy the Text “... Read more
NativeArray with Allocator.Temp is disposed when used with Async/Await
Steps to reproduce:1. Create a new project2. Download and import the attached script "TempAllocatorAccess.cs"3. Assign the script to... Read more
Incorrect depth values when using "Render Objects" feature
How to reproduce:1. Open the attached “IN-80085“ project2. Open the “RenderObjectDepth” scene3. Enter Play Mode4. Open and enable Fr... Read more
Memory leak when using .NET sockets
Reproduction steps:1. Open the attached “BugRepro” project2. Build and Run the project (File > Build and Run)3. Open the “Task Ma... Read more
[Splines] Removed spline automatically reappears at runtime in prefab Sp...
Issue: After adding and removing a spline within a spline container on a prefab (or child object of a prefab), the removed spline wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor