Search Issue Tracker

0
votes
Fixed

[Terrain] When Painting trees and selecting a tree with a LOD group a wa...

Terrain

-

Oct 27, 2020

-

Version/s: 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more

0
votes
Fixed

[Android] The Build process gets stuck in the first scene when API Level...

Android

-

Jul 20, 2023

-

Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.2f1

Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more

0
votes
Won't Fix

Hovering on the three-dot menu also highlights the tab header near it wh...

-

Jan 31, 2025

-

Version/s: 2022.3.56f1, 6000.0.37f1, 6000.1.0b5

How to reproduce:1. Create a new Unity project2. Make sure to use the default layout3. Populate the tabs header in the Scene/Game vi... Read more

0
votes
Fixed

Errors “ArgumentNullException: Value cannot be null.“ and “NullReference...

-

Nov 04, 2025

-

Version/s: 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Create and open a new project2. Open Package Manager (Window > Package Manager)3. Install “High Definition ... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

-

Oct 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
By Design

Incorrect rendering from user's command buffer when mesh from disabled s...

Mesh

-

Mar 25, 2021

-

Version/s: 2019.4, 2020.1.16f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "994948-skinned-mesh-renderer-bug.zip" project2. In the Hierarchy window, selec... Read more

0
votes
Fixed

"Failed getting triangles. Submesh topology is lines or points" error ap...

Graphics - General

-

Jul 11, 2017

-

Version/s: 2017.2.0b2

1. Open the attached "ErrorBug" project and "Scene" scene2. Double click on "case_930...PointChunk..." point mesh in Hierarchy with ... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

-

Jun 17, 2019

-

Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...

-

Aug 07, 2025

-

Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more

0
votes
Fixed

SVG Image Data is not parsed when importing SVG files with binary data t...

Package: Vector Graphics

-

Jun 10, 2024

-

Version/s: 2.0.0-preview.23

Reproduction steps:1. Open the “ReproProject“ project2. Observe the “Assets/125.svg“ asset Expected result: Image data is loaded and... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.