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2
votes
Fixed

Memory leak when game object scale with collider component attached is i...

Physics

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Oct 08, 2017

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Version/s: 5.6.3f1

Reproduction steps:1. Open the attached '957333.zip' project.2. Play the '1' scene.3. Open the Profiler and monitor memory usage.- T... Read more

0
votes
Won't Fix

[Linux][Profiler] Frame charts are not filling with spikes when attachi...

Linux

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Jun 14, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1

How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

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Jan 15, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
Fixed

Warning related to Raytracing being unsupported on the device opens HDRP...

-

Apr 03, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more

0
votes
Won't Fix

[Shadergraph] Renaming a property on the graph with target set to nothin...

Package: Shader Graph

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Aug 07, 2020

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Version/s: Master (b866415201)

Repro steps:1. Create a new "Blank" shadergraph (make sure it is a "blank" shadergraph so that the target will be set to nothing)2. ... Read more

0
votes
Fixed

[HDRP] Toggling Low res Transparency on Vulkan in Spaceship demo project...

Package: Scriptable Render Pipeline HD

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Jun 07, 2021

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Version/s: master 2021 06 07

1) Open the Spaceship demo project https://github.com/Unity-Technologies/SpaceshipDemo2) Switch the editor to vulkan3) Open scene Ma... Read more

0
votes
Fixed

[Regression][5.5] Shadows culling produces artifacts when dynamic shadow...

Shadows/Lights

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Sep 06, 2016

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Version/s: 5.5.0b2

Steps to repro: 1. Open Unity 5.5;2. Create new project;3. Extract attached 'ShadowsCullingBug' package;4. In the project folder go ... Read more

0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

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