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8
votes
Won't Fix

[WebGL] Splash Screen Unity Logo results in 2 Mb or more of build size w...

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Feb 13, 2024

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Version/s: 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the “AssetSizeIssue“ project2. Open the “SampleScene”3. Build the Player4. Open the Editor Logs (Console wi... Read more

0
votes
By Design

[Android] 68 failed, 7 skipped tests after running gfx tests

Mobile

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Jun 29, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

Able to scroll past the ScrollView bounds when using mouse wheel

UI Toolkit

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Feb 18, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more

0
votes
Fixed

Player remains in Windows Background processes when the application is c...

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Jan 15, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2

Reproduction steps:1. Open the attached “HangTestArchive2.zip” project2. Build the project for Windows Standalone3. Run the built pr... Read more

0
votes
Fixed

Crash on D3D12CommonShader::ApplyGpuProgram when attaching material whic...

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May 15, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0a2, 6000.3.0a1

Reproduction steps:1. Open the attached "repro_IN-99981" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. In the Hierarc... Read more

0
votes
Won't Fix

Unhandled Exception on a specific script when converting byte list to array

Scripting

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Mar 15, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line on... Read more

0
votes
Fixed

Inaccurate collision detections when Rigidbody Collision Detection is se...

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Dec 01, 2023

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Version/s: 2021.3.32f1

Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more

2
votes
Fixed

Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...

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Jun 06, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more

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