Search Issue Tracker
[Localization] NullReferenceException is thrown when entering/exiting th...
How to reproduce: 1. Create a new project 2. Install the Localization package (Window->Package Manager->+->Add package from git URL.... Read more
GetLocalizedString does not return fallback locale string when key value...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/Sample Scene' Scene 3. Enter Play mode 4. Select 'Englis... Read more
It is possible to drag a Folder into an Asset Table
*Steps to reproduce:* 1. Create an Asset Table 2. Add an entry 3. Drag a folder from the project into the asset field of th... Read more
Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] ... Read more
NullReferenceException creating a table that takes name from renamed table
This looks specific to 2022 editor versions, see below. Only occurs if you name the new table with the original name of the renamed ... Read more
Preview text stays disabled when LocalizedStringEvent component is removed.
1) Open attached project 2) Open scene SampleScene 3) Select Canvas/Text 4) Change the Active Scene locale to English if it... Read more
Updating LocalizationString when exiting Play mode causes ResourceManage...
Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more
[Localization] Build fails and error is thrown when building on Android ...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Install the Localization pa... Read more
Editor freezes when entering Play mode while using GameObjectLocalizer
How to reproduce: 1. Open the user's attached project and _Game/Scenes/Menu scene 2. In the Hierarchy window, select GAMEOBJECT (see... Read more
Unity Crashes after clicking on Localization UI Button
How to reproduce it: 1. Open the user's attached project "LocalizationTest.zip " 2. Load the "SampleScene" Scene 3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled