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Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps:1. Open user attached project and "startScene"2. Open Addressables window and set Play Mode Script to "Packed Play Mode"... Read more
Decals render pink when building Addressables outside the project
Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps:1. Open the “UnloadAsyncWarning“ project2. Open the “Bootstrap” scene3. Open the Addressables Groups window4. Bui... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...
Reproduction steps:1. Open the attached project "TestBinaryCatalog7"2. Clear Addressables Build cache3. Build Addressables4. Enter P... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps:1. Open the attached project “AssetRepro“2. Open “Assets/New My Scriptable Object.asset“ in the Inspector window3... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce:1. Open the attached project "1188009.zip"2. Open the Hosting window (Window - Asset Management -> Hosting Servi... Read more
[Addressables] Exception is thrown when unloading Addressable Scene with...
How to reproduce:1. Open user's attached project ("Addressable Unload Scene Bug.zip") using the EnvIronman VM (optional) (more infor... Read more
The content of the list with Addressable Assets Groups is improperly ind...
How to reproduce:1. Open the “AddressablesGroupByDashBug” project2. Open the Addressables Groups window (Window → Asset Management →... Read more
All about bugs
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