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Active

"Calling BeginWrite before EndWrite" errors logged in the Console window...

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce: 1. Open the “MacMetalBufferErrorDemo“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the ... Read more

0
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Active

The width of UI Toolkit buttons with Rich Text is calculated incorrectly...

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Oct 01, 2024

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Version/s: 2022.3.48f1

How to reproduce: 1. Open the attached “IN-84259” project 2. In the Assets folder select and open the “ButtonIssueRepro” UXML file... Read more

7
votes
Active

Artifact ID value changes when reimporting an asset when a mobile platfo...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu, select (Tools > Test) 3. In the Console Window, obs... Read more

1
votes
Active

"Component (...) had become dangling during an undo operation." warning ...

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

*Steps to reproduce:* # Create a new URP project. # Project View > Create > Rendering > URP Asset (with Universal Renderer). #... Read more

1
votes
Active

Subsequent runs of subgraph leads to different output using WaitForAll node

Package: Unity Behavior

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Sep 30, 2024

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Version/s: 1.0.2

*Description* *Initial Setup* Create the following graph: # *Start* (Repeat On) # *Run In Parallel* ## *Log* 1 ## *Log* 2; *... Read more

0
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Fixed

UI inconsistencies in the Project Settings window Multiplier section tha...

Package: Dedicated Server

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Sep 30, 2024

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Version/s: 1.3.0

How to reproduce: 1. Open the “MPPM_VP“ project 2. Open the “Edit/Project Settings/Multiplayer“ window 3. Observe the Server-Cli... Read more

0
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In Progress

Ghost collisions occur in a Physics mesh when entering the Play mode

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Sep 30, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1

Reproduction steps: 1. Open the attached “MeshCollidersDifferencePlayMode” project 2. Open the “Assets/Scenes/SampleScene” scene ... Read more

0
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By Design

TMP text with Auto Size overflows when using the WD% property

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 7000.0.0a4

Reproduction steps: 1. Open the attached “TMP Autosize issues.zip” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In th... Read more

0
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Active

Light Explorer does not update Isolated Selection when new Light selecte...

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 7000.0.0a3

*Steps to reproduce:* # Open a Unity Project # Add an Point Light to the scene via GameObject > Light > Point Light # Add a Sp... Read more

0
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Active

"Reference for Rendering" opens a documentation focused in the "Shadows"

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Sep 30, 2024

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Version/s: 2022.3.39f1, 6000.0.22f1, 6000.1.0a7

How to reproduce: 1. Create a new Unity project 2. In the Hierarchy, create a "Light -> Spot Light" GameObejct 3. In the Inspecto... Read more

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