Search Issue Tracker
In Progress
Under Consideration for 6000.4.X
Fix In Review for 6000.5.0a4
Votes
0
Found in
6000.4.0a5
6000.5.0a3
Issue ID
UUM-129282
Regression
No
The warning is cut off when Preset Name exceeds maximum length
Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- Right-click on the Scene view tab > Overlays > Overlays Menu (or use ` as shortcut)
- Click on the "Default" dropdown
- Select "Save Preset..."
- Enter more than 64 characters so that a warning gets shown
- Observe the warning
Actual results: The warning is cut off - "Preset Name exceeds maximum length (..."
Expected results: The warning is fully shown - "Preset Name exceeds maximum length (64)"
Reproducible with versions: 6000.4.0a5, 6000.5.0a3
Couldn't test with: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1 (the window had a different design and didn't have a warning for maximum length at all)
Tested on (OS): Windows 11
Notes:
- It might be expected behaviour, because a tooltip exists to show the full text; however, the warning is only missing a few symbols to display the text fully. This could avoid using the tooltip and show the warning fully instantly instead
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Add comment