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0
votes
Fixed

MR Multiplayer Tabletop Template tutorials code parts have the offset "c...

Package: Tutorial Framework

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Mar 25, 2025

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Version/s: 4.1.2

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Go to the "Player Setup Overview" tutorial and skip to t... Read more

0
votes
By Design

Using a loop pose in an animation slightly affects the mid-point of the ...

Animation

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Oct 17, 2018

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Version/s: 2017.4.12f1

How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more

0
votes
Fixed

SpriteAtlas.GetSprite/GetSprites methods return incorrect position when ...

2D

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Dec 17, 2025

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Version/s: 6000.4.0b2, 6000.5.0a5

How to reproduce:1. Open the attached project "IN-127684"2. Select the "GetSprites" asset in the Project window3. Click the "Process... Read more

1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

0
votes
Fix In Review

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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Apr 22, 2022

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Version/s: 2022.2.2a12

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Duplicate

[SPS] Deferred rendering player with SPS crashes on exit

VR

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Jul 27, 2016

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Version/s: 5.4.0f3

This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more

1
votes
Duplicate

VFX throw errors upon importing it and breaks rendering for certain effects

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Apr 23, 2025

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Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a10

Steps to reproduce: Import the attached package to HDRP Import it for the second time Observe the console Actual results: Errors are... Read more

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more

0
votes
Fixed

"SerializedObject target has been destroyed." is thrown when discarding ...

Package: 2D Animation

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Mar 24, 2022

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Version/s: 8.0.0

How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more

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