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The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce: 1. Open the user's attached "HDRPTexStreamingTest.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Bu... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d) Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps: 1. Create a ne... Read more
ReflectionProbe.texture always returns null in HDRP
How to reproduce: 1. Open the user's attached "Unity_Reflection_Probes.zip" project 2. Open the "Reflection_Probes" Scene 3. Press t... Read more
[HDRP] [Metal] SpeedTree8 objects don't appear in the built player
Bug was found during testing the https://github.com/Unity-Technologies/Graphics/pull/3911 Steps to reproduce: 1) Grab a test proje... Read more
[HDRP] Spotlight beam is offset when using a Camera with custom projecti...
How to reproduce: 1. Open the user's attached "Spotlight beam offset - Bug.zip" project 2. Open the "Bug" Scene 3. Select the "Main ... Read more
[HDRP] Debugger windows throws exception on every undo after domain relo...
The HDRP debugger window starts throwing exceptions on every undo after any domain reload that happens while the debugger window is ... Read more
[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac. https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on m... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce: 1. Open the attached project 2. Open the New Scene 3. Select the Cube in the Scene 4. Increase the Emission Intens... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce: 1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip" 2. Click File > Build Settings > Player S... Read more
[Enlighten] Low Scale in Lightmap values causing leaking when using Ligh...
Repro: 1. Download and import the repro project (link in the first comment) 2. Open the Scene SampleScene.unity 3. Ensure that the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used