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Layout and shortcut errors are thrown in the Console when the Editor is ...
How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Open the Material Editor... Read more
[Metal] "undeclared identifier 'RemapFoveatedRenderingResolve'" error is...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Scenes/Terminal/Shaders/Screen_... Read more
"NullReferenceException" is logged when adding a visual element to a lis...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UI/MainMenu“ Visual Tree Asset using the UI Builder3. ... Read more
Errors are thrown and the view is not rendered properly when using Overl...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Scene vi... Read more
Fog density value is not returned when using the Fog node in a sprite Sh...
How to reproduce:1. Open the attached “IN-86269” project2. Open the “SampleScene” and Observe the Game view3. Select the “Image” Gam... Read more
UI ToolKit ListView does not rebind some of the items when source data c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Scroll to t... Read more
Error is thrown from the "U2DToURPPixelPerfectConverter" script when sta...
Reproduction steps:1. Open Unity Editor2. Open the Preferences window (Edit > Preferences)3. Change language to “Korean” under th... Read more
Autocomplete in Visual Studio breaks when an Assembly Definition name co...
How to reproduce:1. Open the attached project "Assembly Definition Unity Bug Project.zip"2. Open Assets/NoAutocomplete.cs Expected r... Read more
[APV] Impossible to switch between multiple Baking Set when multiple sce...
Steps to reproduce: 1. Open attached project 2. Open the scene Assets/Room01.unity. In the Lighting window's Probe Volume tab, you'l... Read more
Rename mode is not entered and name is autocompleted to default when cre...
Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor