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Some Material Variants do not update when dirtied
How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more
IndexOutOfRangeException is thrown when using nested styles
Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
"TreeView" reordering feature fails to disable when "reorderable" proper...
Reproduction steps: 1. Open the attached project “U6TreeViewTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. Try to reorder th... Read more
[Mobile] Light bleeds through a wall when there are faraway light sources
Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more
[URP] Spotlights get cut off when looking from a certain angle with Forw...
Reproduction steps:1. Open the attached “IN-87341” project2. Open the “SampleScene”3. Observe the Scene view Expected result: The sp... Read more
[Android] Build fails with a "Burst compiler failed running" error when ...
Reproduction steps:1. Open the attached “IN-86100” project2. Build the Player (File > Build Settings > Build) Expected result:... Read more
Mouse pointer remains visible on-screen when Cursor.lockState is set to ...
How to reproduce:1. Open the attached "IN-87477" project2. Open the "SampleScene"3. Enter Play mode4. Click somewhere inside the Gam... Read more
No suitable method found to override error when overriding the FocusLost...
How to reproduce:1. Open the attached “IN-86186“ project2. Observe the Console window Expected result: No errors in the Console wind... Read more
Console Errors when trying to build a player in HDRP with XR
Steps to reproduce: 1. Open attached project 2. Build and run Actual results: Console errors about stereoTarget stuff Expected resul... Read more
Tile Palette Editor Panels bottom edge is misaligned when opening the Wi...
Steps to reproduce: Create a 2D URP Project Open the Tile Palette (Window > 2D > Tile Palette) Observe the misaligned Window e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor