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UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is...
Steps to reproduce: 1. Open the attached “IN-85511.zip” project 2. Open the “test” scene 3. Enter Play Mode 4. Open the Game Vie... Read more
The Random Value option in the Set Attribute Block gets disabled and the...
How to reproduce: 1. Unzip the “VfxAttribTest-2022“ project 2. Open it in the 2022.3 LTS 3. Observe the value of the Random (Unif... Read more
Crash in ParallelSortExtensions::ParallelSort
We have been seeing another crash which now appears to be coming from resident drawer, specifically ParallelSortExtensions::Parallel... Read more
HDR does not get enabled in the Player when 'Use HDR Display Output' is ...
Reproduction steps: 1. Make sure HDR is enabled on the display 2. Open the attached ”URP.HDR.zip” project 3. Open the “Scene“ Sce... Read more
[APV] Live Update Preview does not work as expected
*Steps to reproduce:* 1. Create a project using URP ({_}Universal 3D Core{_} template), and an empty scene 2. Set the _LightPr... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps: 1. Open the “IN-85661.zip” project 2. Build and Run the project 3. Observe the frame counter in the middle of... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/BugReproScene.unity” Scene 3. Enable the “Display Pr... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. In the Bui... Read more
[Android] Moving the mouse in a Android built Player results in scroll e...
Steps to reproduce: 1. Open the attached project "ScrollTest.zip" 2. Switch to Android 3. Build "SampleScene.unity" 4. Once the ... Read more
TMP SubMeshUI remains maskable when parent TextMeshProUGUI is set to non...
Reproduction steps: 1. Create a new 3D project 2. Open the "Assets/Scebnes/SampleScene.unity" Scene 3. Import the "Capriola-Regul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing the Visual Element size moves it when two visual elements are close to each other
- Open Reference for Default Style Sheet asset redirects to missing page
- Undoing changes to Default Style Sheet does not show change until editor refresh
- TextMeshPro Caret has an active raycast when TMP_InputField is non-interactable
- Shadows do not smoothly fade in when transitioning between real-time shadows and baked distance shadows