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Unloaded scenes are not displayed in the new Hierarchy window when enter...

Hierarchy V2

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Jan 21, 2026

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Version/s: 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce: Create a new project Enable “Use new Hierarchy window” in Edit -> Preferences -> General Create two scenes A... Read more

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Entities "Systems" window UI is overlapping each other when expanding th...

Entity Component System (ECS)

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Jan 21, 2026

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Version/s: 6.5.0

How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more

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UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when ...

UI Toolkit Graphics

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Create a new URP Project2. Create a new UI Shader Graph (Create → Shader Graph → URP → UI Shader Graph)3. Select... Read more

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VFX Graph template windows search filter returns no results for any Cate...

Visual Effects

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Jan 21, 2026

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Version/s: 6000.5.0a5

Steps to reproduce: Create a new Unity project using a High Definition 3D Template Go to Assets > Create > Visual Effects >... Read more

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Editor memory leak when entering and exiting Play Mode in a blank URP pr...

Text (ATG)

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Jan 21, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more

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Point Lights with the "Hard Shadows" Shadow Type appear as black squares...

Lighting

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-129917"2. Open the "SampleScene"3. Observe the Game and Scene Views Actual result:... Read more

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Error SGICE002 is wrongly shown when the tuple elements in a foreach sta...

Core Runtime

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-128942"2. Observe the console Actual result: Error SGICE002 is shown in the Consol... Read more

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LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer ...

Graphics Device Features

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Create a new project2. Create an empty GameObject3. Import the attached “GraphicsBufferOverflowTest.cs” script4.... Read more

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Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...

Graphics Device Features

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more

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Template details window shows default Title, Description, and documentat...

Visual Effects

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Jan 20, 2026

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Version/s: 6000.5.0a5

Steps to reproduce: Create a new Unity project Open the "Create new Shader Graph Asset" window (Project window > right click >... Read more

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