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Lighting Search window results do not update after modifying values used...
Reproduction steps:1. Create a new High Definition 3D project2. Window > Render > Lighting Search3. Click “Toggle Saved Search... Read more
QueueDeltaStateEvent causes Input System to not detect input when using ...
How to reproduce:1. Open the attached “IN-135151.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Connect a Controller5. Mo... Read more
Project Auditor suggests to update package to a lower version than insta...
How to reproduce:1. Open the attached "ProjectAuditorVersionBug.zip" project2. Go to Edit → Preferences → Project Auditor and ensure... Read more
Low performance when multiple meshes using BlendShape are rendered on sc...
How to reproduce:1. Open the attached "IN-137680_BlendShapePerformance_6000_2_10_f1.zip" project2. Open the "OutdoorsScene"3. Enter ... Read more
TMP Dropdown visually corrupts or disappears when its own GameObject is ...
Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, right-click > UI (Canvas) > Dropdown Te... Read more
Usymtool tries to upload GameAssembly.pdb when it doesn't exist after bu...
How to reproduce:1. Open the "IN-134019" project2. Open Edit > Project Settings3. In the Project Settings window, open the Cloud ... Read more
Editor freezes for a short time upon regaining focus when the "Asset Tra...
How to reproduce:1. Open the attached “IN-138143“ project2. In the Package Manager, click the plus icon and install the Asset Transf... Read more
Custom control text is not visible when adding it to the UI Document
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Observe the result in the Scene or G... Read more
NullReferenceException and Lifecycle errors appear after Editor Theme ch...
Steps to reproduce: Create a project Install Unity AI (2.3.0-pre.2) Go to "Window -> Analysis -> Rendering Debugger" Expand th... Read more
InputSystem.onAnyButtonPress fails to trigger when the device receives a...
How to reproduce:1. Open the attached “UnityBugReport20260318-main.zip“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS