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Burst performance degrades when using newer package version
How to reproduce:1. Open attached “IN-98044” project2. Open the “SampleScene”, in the Scenes folder3. Select the “Terrain” GameObjec... Read more
[Burst] Initializing FixedString with an Interpolated String with anothe...
How to reproduce:1. Open the attached project ("case 1305489.zip")2. Jobs > Burst > Enable Compilation (uncheck this)3. Enter ... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps:1. Open the attached project "BurstMacOsRepro"2. Make a Development Build of the project3. Edit the following var... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more
"System.ArgumentOutOfRangeException" is thrown when compiling 65536 func...
Steps to reproduce:1. Open the attached “TestBurst.zip” project2. Add the “Test.cs” script to the Assets folder3. Wait for the Burst... Read more
[Burst] Internal compiler error while processing function `System.Void B...
To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity2. Open "SampleScene" scene3. Press Jobs > Burst Inspe... Read more
A Burst error BC1045 is thrown when using IJobParallelForDefer interface
How to reproduce:1. Open the “Burst.zip“ project2. Observe the Console Expected result: No errors are seen in the ConsoleActual resu... Read more
NativeHashSet Capacity Accessor triggers exception when scheduled for jobs
Steps to reproduce:1. Open the attached user's project "JobsTest.zip"2. Open the "SampleScene.unity"3. Enter Play Mode4. Observe the... Read more
NullReferenceException is thrown upon entering Play mode when "3D Start ...
How to reproduce:1. Open the attached “Particle Burst Test” project2. Enter Play mode3. Observe the Console Expected result: No erro... Read more
Inconsistent BURST test results when repeating tests
Reproduction steps:1. Download and open the attached "repro.zip" project2. Go to "Window" > "General" > "Test Runner"3. Double... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class