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Fixed in 5.6.0
Votes
7
Found in
5.3.3p2
Issue ID
778581
Regression
Yes
Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reimporting assets
To reproduce
1. Open attached project
2. In the main menu click Assets -> Reimport all
Actual behavior: error in the Console:
"FileNotFoundException: Could not load file or assembly 'UnityEditor.iOS.Extensions.Xcode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59)
System.Reflection.MonoMethod.GetPseudoCustomAttributes () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293)
System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78)
System.MonoCustomAttrs.IsDefined (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:301)
System.Reflection.MonoMethod.IsDefined (System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:274)
System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:326)
System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:299)
UnityEditor.EditorAssemblies.ProcessStaticMethodAttributes (System.Type type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:97)
UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:141)
UnityEditor.EditorAssemblies.SetLoadedEditorAssemblies (System.Reflection.Assembly[] assemblies) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:63)"
Note: you will not receive this exception if you remove the `SetUrlSchemes` method referencing PlistElementDict in its arguments from 'PostProcessXcodeProject.cs' script
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SweatyChair
May 30, 2017 03:04
Great, going to upgrade to 5.6.0 because of this.
jp_topps
Nov 03, 2016 16:30
What version(s) is this fixed for? I have scoured release notes for a hint of a fix, and don't see one. I believe that my problem stems from accessing the xcode api in more than 1 method, as per this thread:
http://answers.unity3d.com/questions/1016975/filenotfoundexception-when-using-xcode-api.html
However, I have noticed that we have several packages which utilize the xcode api for postbuild steps and the like, so "moving everything to one method" doesn't seem especially viable.
Thanks!