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0
votes
Fixed

[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...

Vulkan

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Apr 23, 2021

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Version/s:

When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more

0
votes
Won't Fix

Pulled project opening fails on Windows, when it is created on OSX Googl...

Collab

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Mar 02, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more

0
votes
Fixed

Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...

Unity Test Runner

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May 04, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.1

How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more

0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Won't Fix

Editor crashes when Deserializing a Filestream

Mono

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Jun 09, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Combat Scene3. Press Play Expected result: Scene is loadedActu... Read more

0
votes
Fixed

Background image scaling changes when changing VisualElement border colo...

UI Toolkit Graphics

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May 10, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

How to reproduce:1. Open the user’s attached “border-test.zip” project2. Enter Play Mode and press the “Down” button, then observe t... Read more

5
votes
Fixed

[tvOS] Grey screen shown after the native splash screen and before the a...

tvOS

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Mar 08, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...

IL2CPP

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Jan 15, 2019

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Version/s: 2018.2.19f1, 2018.3.0a10, 2019.1.0a8, 2019.2.0a1

How to reproduce:1. Open the attach project2. Build for iOS and deploy the Xcode project to the iOS device3. In the app input any nu... Read more

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