Search Issue Tracker
Sprite Editor dropdown text is cut-off for options with longer text
Steps to reproduce: Open a Unity 2D Project Create a sprite asset in your project window via Create > 2D > Sprites > Triang... Read more
Opening reference for Light 2D Settings redirects to U6 not to U6.1
Steps to reproduce: Create a Unity 2D project Select "Global Light 2D" in the "Hierarchy" window In the "Inspector" window click "?"... Read more
Tile Pallet preview section weird vertical resizing behaviour
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Tile Palette3. Narrow down the height of the Tile Pa... Read more
Sprite Editor can't be scrolled horizontally using the trackpad gesture
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Rider Test Explorer does not run tests when they are generated with Test...
Reproduction steps:1. Open the attached “TestFixtureRiderIssue“ project2. In the Project window, open the “Assets/Tests/TestScriptWi... Read more
Tags are left in the 'Text' property when deleting TMP Input Field text
Reproduction steps:1. Open the attached “Test TMP_InputField.zip” project2. Open the “ReproScene” Scene3. Select “InputField (TMP)” ... Read more
BRG picking skips BatchDrawCommandProcedural when selecting the GameObje...
How to reproduce:1. Open the “ReproProject“ project2. Open the “OutdoorsScene“3. Open the Scene view4. In the Scene view, click on t... Read more
Crash on malloc_internal when opening a project after reloading a scene
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2021.3.47f1, 2022.3.55f1, 6... Read more
Deprecation warning suggests using UnityEditor.Android.DebugSymbols when...
Reproduction steps:1. Open the attached “IN-87872” project2. Open the “Script.cs” script inside the Assets folder3. Observe the warn... Read more
"Outline Detail" slider dragging is not sensitive enough
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS