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Fixed
Fixed in 2021.3.51f1, 2022.3.62f1, 6000.0.47f1, 6000.1.0b13, 6000.2.0a6
Votes
0
Found in
2021.3.47f1
2022.3.55f1
6000.0.32f1
6000.1.0a9
6000.2.0a1
Issue ID
UUM-91352
Regression
No
Crash on malloc_internal when opening a project after reloading a scene
Steps to reproduce:
1. Open the “user’s attached project”
2. Observe the crash
Reproducible with versions: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9
Reproducible on: macOS 15.1.1 (Intel), Windows 10 (by the reporter)
Not reproducible on: no other environment tested
First few lines of StackTrace:
{noformat}0x00007ff7bc95ee8e (Unity) malloc_internal
0x00007ff7bcab53c0 (Unity) core::vector_detail::vector_data::grow
0x00007ff7bc995a4a (Unity) GameObject::AddComponentInternal
0x00007ff7bcccc884 (Unity) AddTransformComponentUnchecked
0x00007ff7bc998d25 (Unity) GameObject::EnsureUniqueTransform{noformat}
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