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[Linux] "Shader warning in 'Hidden/Core/VrsVisualization'" warning is th...
Steps to reproduce:1. Create a new project2. Build the project3. Observe the Console Actual results: "Shader warning in 'Hidden/Core... Read more
[General] Player throws error when serializing Services Economy config
Reproduction steps:1. Open the attached “IN-88563_bugrepro” project2. Build the project for Linux Server3. Launch the Linux server E... Read more
Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...
How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more
Error "InvalidOperationException: An error occured while deserializing a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Behavior/1.0.6/Runtime Serialization/Seriali... Read more
Removing a Camera Component from a Physics 2D Raycaster GameObject bring...
How to reproduce:1. Create a new 2D URP Project2. In the Hierarchy, right-click -> Create Empty3. In the Inspector, Add Component... Read more
UnityYAMLMerge does not open fallback merge tool when encountering merge...
Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more
Editor crash when resetting Quality settings after adding "New Group" in...
Steps to reproduce:1. Open new Unity project using Universal 3D Template2. Open Project Settings Window3. Open "Quality" section4. A... Read more
AndroidManifest.xml detects the “<” symbol between tags as invalid and o...
Steps to reproduce:1. Open the attached user's project "Test22353.zip"2. Switch to Android and build3. Observe the console error Exp... Read more
[HDRP] Missing sky contribution when HDRP lighting is baked in batchmode
How to reproduce:1. Extract the “IN-91330_HDRP Baking Project.zip“ project2. In the Command Line write “<UNITY.EXE PATH> -quit... Read more
Opening reference for all URP Pipeline Specific Settings redirects to do...
Steps to reproduce: Open a Unity URP Project Open Graphics Settings via Edit > Project Settings > Graphics Under Pipeline Spec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS