Search Issue Tracker
Fixed
Fixed in 2022.3.59f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 7000.0.0a19
Votes
0
Found in
2022.3.55f1
6000.0.33f1
6000.1.0a10
6000.2.0a1
Issue ID
UUM-91590
Regression
No
Editor crash when resetting Quality settings after adding "New Group" in Mipmap Limit Groups
Steps to reproduce:
1. Open new Unity project using Universal 3D Template
2. Open Project Settings Window
3. Open "Quality" section
4. Add "New Group" in Mipmap Limit Groups
5. At the top of the window open three dots menu and press "Reset"
6. Observe the Editor
Actual results: Editor crash after resetting settings
Expected results: Editor does not crash after resetting settings
Reproducible with versions: 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1
Can’t test with versions: 2021.3.47f1 (No Mipmap Limit Groups are available)
Tested on (OS): Sequoia 15.1.1 (MacBook Pro, 2021 (M1))
Notes:
- Crash is also reproducible with HDRP project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment