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Component tile "TilemapCollider2D" is presented without the spaces in th...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
Additional empty space becomes visible under "Scripts" in the "Add Compo...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Select a "Main Camera" object in the "Hierarchy" window Go to the ... Read more
Longer component titles overlap navigation arrow in the "Add Component" ...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Select a "Main Camera" object in the "Hierarchy" window Go to the ... Read more
[Android] [AR] Trackable GameObject are not initiated from a marker afte...
How to reproduce:1. Open the “AR_ReproProject.zip“ project2. Open the “ReproScene“ scene3. Build and Run for Android4. Navigate to t... Read more
Joint Physics result in unexpected behaviors when used for articulated v...
Reproduction steps:1. Open the attached “IN-91978” project2. Enter the Play Mode3. Observe the “Mond08” GameObject in the Game View ... Read more
Crash on SerializedProperty::SetStringValue when assigning a path to a n...
How to reproduce:1. Open the attached “IN-91192.zip” project2. Open “Assets/InputSys/InputSystem.inputactions”3. In the “UI” Action ... Read more
Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDe...
Steps to reproduce:1. Open the attached user's project "2040283_full_generic_sharing.zip"2. In the Player settings, set IL2CPP Code ... Read more
IndexOutOfRangeException and InvalidOperationException when logging XML ...
How to reproduce: 1. Open the project “IN-89366_XML-Display-Issue“2. Enter Play Mode3. Observe the error messages in the Console win... Read more
“Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is log...
Reproduction steps:1. Open the attached “FontIssue” project2. In the Font Asset Creator window (Window > TextMeshPro > Font As... Read more
Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS