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“NullReferenceException” error thrown in the Console when pressing kebab...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Graphics tab Find Pipeline Specific Settings,... Read more
“Asset Packages/com.unity.render-pipelines.universal/Runtime/RendererFea...
Steps to reproduce: Create a new project using Universal 3D template Open Package Manager (Window > Package Management > Packa... Read more
"ArgumentException: No valid types in required type list" error is throw...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Player -> Other Settings -> Optimizat... Read more
[Android] Fix profiling during early application startup to match other ...
OverviewCurrently, Android profiling only starts after the first frame has occurred, which is inconsistent with other platforms. Ste... Read more
[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when openi...
Steps to reproduce:1. Install and open the Razer Synapse app2. Open any Unity Project3. Observe the crash Reproducible with versions... Read more
Build fails with a warning when running Unity Editor’s csc.dll manually ...
How to reproduce:1. Extract and open the attached “NetcodeRepro.zip“ project2. Navigate to the project folder using the Terminal3. E... Read more
"Virtual Texturing" can be enabled on a Web Platform even though it is n...
How to reproduce:1. Create a new Unity project2. Switch to the Web Platform3. Go to Edit -> Project Settings -> Player -> W... Read more
Object reference is saved on an incorrect property when FormerlySerializ...
How to reproduce:1. Open the attached project “IN-135047”2. In the Project window, right click the “Assets/Cube” prefab and select “... Read more
[XRIT] XRIT Simulator is not initialized on second Play Mode initializat...
Steps to reproduce:1. Open the attached user's project "TestURPTemp.zip"2. Open "Assets/Samples/XR Hands/1.7.3/HandVisualizer/HandVi... Read more
UnityWebRequest returns "Curl error 5" instead of timing out when the Wi...
Reproduction steps:1. Open the attached “IN-113695_ProxyBug - Latest.zip“ project (link in the internal comments)2. Open the “Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS