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Graphics Emulation setting is not saved between editor launches
To reproduce:1. Change Graphics Emulation to not default one2. Save project3. Quit4. Reopen - the setting will be default oneIs ther... Read more
DebugAssert(!m_IndexBuffer.empty())
The bug:When you run the app on Windows 8 you get a c Vector out of range exception on all platforms, x86 and ARM. Also before this ... Read more
The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link- notice there is ... Read more
Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool.- apply any normal map using shader ( ie : Bumped D... Read more
Undo function doesn't work for moving assets
Steps to reproduce : - create a new project- create a cube and drag it in the project browser to make it a prefab- create a new fold... Read more
Crash when dragging a state to the base layer
Steps to reproduce : - create an animator controller- create a sub state machine- enter the sub state machine and create an empty st... Read more
MP4 video does not render
Steps to reproduce : - import the project attached- open the scene and press play- notice the video is not rendered and the editor b... Read more
Error when destroying a GameObject instance with SkinnedCloth component
Steps to reproduce : - import the project attached- open the scene and press play- create new objects- click on Destroy last object ... Read more
Backfacing triangles doesn't work when using Effects in Forward renderin...
Steps to reproduce : - open the project attached- open the scene and press play- notice that the cube is not rendered- disable the c... Read more
[Legacy Animation] Animation clip doesn't get updated on a prefab
When adding new animation clip to animation inside a prefab, I can't get that clip until I drag the prefab, deletes it and than drag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor