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Input.multiTouchEnabled is True in editor for standalon/web - used to be...
-e: Input.multiTouchEnabled is set to true while in regular windows/mac/web platform in the editor. It used to be false and only tru... Read more
LODGroup.SetLODS switch statement garbled for C#
The C# translation for the code sample here:- http://docs.unity3d.com/Documentation/ScriptReference/LODGroup.SetLODS.html ...has a g... Read more
WheelCollider misbehaves after changing mass of parent Rigidbody
Steps to reproduce : - open the attached project & scene- enter play mode. Use the arrow keys to move the bike- select the quad ... Read more
An error is thrown when you add/remove components to a prefab while crea...
Steps to reproduce : - import the project attached- open the scene 'TestScene'- in the Project window, select the prefab named 'Test... Read more
Antialias artefacts in shadows
White Fringing artefacts in forward when antialias enabled. Read more
Point Sprites are drawn as 1 pixel regardless of size
Steps to reproduce : - import the project attached- open the scene- press play and notice the point sprites are drawn as size 1 Read more
OnPostRender does not render when an image effect with ImageEffectOpaque...
Steps to reproduce : - import the project attached- press play- check/uncheck the toggle in the top left corner and notice that the ... Read more
Normal maps seem to be inverted when objects are negatively scaled
Steps to reproduce : - import the project attached- open the scene bugdemo and notice how the same bump map has different appearance... Read more
Not able to open Boo script when we use coma in Unity file path
Steps to reproduce : - install unity- rename it to name it coma- open unity and try to open boo script Read more
Editor hangs when connecting to 127.0.0.1 twice
Repro steps:1. Ensure you don't have anything that you can be profiled running2. Open Profiler Window3. For Active Profiler, select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked