Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0f4
Issue ID
553315
Regression
No
An error is thrown when you add/remove components to a prefab while creating/destroying assets
Steps to reproduce :
- import the project attached
- open the scene 'TestScene'
- in the Project window, select the prefab named 'TestPrefab'
- in the inspector window, click the 'Click Me 1' button
- save the scene
- in the inspector window, remove the Rigidbody component
- click the 'Click Me 1' button again
- notice two Rigidbody components attached to the prefab, along with the following error: CheckConsistency: GameObject does not reference component Rigidbody. Fixing.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
fwalker
Mar 07, 2015 18:45
Is there a way to tell in what version this has been fixed.
I am running 4.6.1f1 and this problem is still there.
And is there a work around?