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Invalid animation property value causes GUI to go unresponsive
Define invalid value for i.e. Rotation.x (really big number).Quartenion To Matrix conversion exception is thrown.GUI goes unresponsive. Read more
Changing vsync before resolution causes program to remain windowed
To reproduce:1. Open project "Unity_fullscreen_test"2. Open scene "test"3. Build & Run as PC, Mac & Linux standalone4. Make ... Read more
When in framing+locking, if you drag object outside sceneview, the locki...
1. Create a sphere in project2. Lock and frame it with SHIFT+F3. Start dragging the sphere into another position4. Notice how the sc... Read more
Double-F framing doesn't work in OSX
Double-clicking F-key should frame+lock the selected object in sceneview. This doesn't work on OSX. Read more
Picking breaks in scene view
Steps to reproduce : - import the project attached- open the level scene- press play- select the scene view and notice that picking ... Read more
The Animation Component can't be searched in Hierarchy Tab
Steps to reproduce : - create a new project- create a game object in the Hierarchy- create a new animation clip from the Project Bro... Read more
Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data
The attached project has been used to generate both profiling data from a windows build and an X360 build.The Dumps from PC and X360... Read more
Bug in shader fog code in OS X
To Repro:1. Open the attached project i OS X and scene.2. Notice the cube with the green leafs doesn't have fog3. Open the "GlobalUV... Read more
Cannot raise the values while scrolling in Sprite Editor
Steps to reproduce : - import the project attached- select the texture- in the Inspector click on Sprite Editor- go to Slice and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask