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Keyboard focus cannot be set in an EditorWindow using GUI.FocusControl()
Steps to reproduce : - import the project attached- go to File > Open Test Window- start typing and notice that the window is not... Read more
Scrambled text in Application-dataPath.html
Steps to reproduce : - open http://docs.unity3d.com/Documentation/ScriptReference/Application-dataPath.html and notice the scrambled... Read more
Normal maps colour data is different on standalone vs platforms
To reproduce:1. Open project NormalMap2. Open scene 13. Check NormalMap appearance on standalone vs iOS/Mac (screns attached) Also, ... Read more
New scripts are not detected first time when running editor with -batchm...
To reproduce:1) Create new project2) Create an editor script which would have a static method (for example:public static void Test()... Read more
Slowly unlocking WP8 device fires additional pause event after the last ...
Steps to reproduce:1. Create a project that prints out OnApplicationPause(bool) calls.2. Deploy it to Windows Phone 8 device3. Press... Read more
RenderTextures do not work correctly for the Android
RenderTextures cannot be created, instead resulting in a NullReferenceException. Unity Versions:4.2.0f4 (38efbd14869d)4.3.0b1 (2f830... Read more
[Dynamic Batching] Batching breaks vertex shader transformations
To reproduce:1. Open project BatchingBug2. Open scene Level_013. Enable dynamic batching4. Enter play mode5. Click on the game view.... Read more
Fatal error message when removing an object in a custom inspector GUI
To reproduce:1. Open project TS22. Open scene 013. Select Controller in hierarchy4. In the inspector, navigate to "Post tags"5. Try ... Read more
Changing script on a monobehavior breaks the component editor
Repro:1) Add a script to e.g the Main Camera2) Change the script using ObjectSelector3) Notice that the cogwheel disappears and cont... Read more
[Collision] Particle collision detection does not happen if the collidin...
Steps to reproduce : - import the project attached- open the scene and press play- notice that the unicorn will turn red when a part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask