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Default cursor competes with OS cursor
- Open Player Settings and set Default cursor in Cross-Platform Settings- Open e.g. Build Settings window and drag it over Game view... Read more
When Adding the first curve to the Animation, auto select it
When Adding the first curve to the Animation, auto select it, so user can add keyframes right away. Read more
[Editor, CurvesEditor] Performance drops in editor when enabling Send Co...
To reproduce:- Open attached project and launch "test" scene- Select MainCamera- Go to Particle System Curves in Inspector- Drag one... Read more
Model Importer multi-editing fails when model scale differs
Model Importer multi-editing fails when model scale differs Repro:- have a project with 2 humanoid meshes of different scales- selec... Read more
[Editor] Game view Statistics refresh with one-frame delay
How to reproduce: 1. Open a new project2. Configure the layout to see the Game window and the Hierarchy at all times3. Turn on Stats... Read more
MonoDevelop will Not responce when we close it during Attaching to Unity
Create new projectCreate new scriptOpen Script with MonoDevelop 4.0.1Attach Monodevelop to Unity ProcessRun scene in UnityClose Mono... Read more
[Win Store Apps] Underscore character is not supported on Win Store Apps
[Win Store Apps] Underscore character is not supported on Win Store Apps. Repro steps:1. Open project "underscore_bug";2. Build a VS... Read more
.mod file preview looks glitchy
Regression from 4.2.1f4 (4d30acc925c2) - the preview icon used to be a plain gray square Read more
4.3b1 doesn't auto-generate solution files when opening C# scripts in OSX
Operating System:OSX 10.8.4 Version:Unity pro 4.3b1 Steps to duplicate:1. Open Unity in OSX2. Create a new project (parameters don't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask