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Clips made in 4.3 are never found when you attempt to play it
If you make a clip in 4.3 and attempt to play it you get:"The animation state XXX could not be played because it couldn't be found!"... Read more
Transform.rotation of game object is no longer valid, due to a bad input...
The "transform.rotation of 'gameObject' is no longer valid, due to a bad input value." error is shown in the console while playing a... Read more
CMD+A does not select text but repeats some of the actions made recently
To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more
Custom UnityActivity's on Android don't get any "keyDispatchEvent" or "o...
This is a regression from Unity 4.2. Reproduced on:Google Nexus 4 (Android 4.3) Input was sent with:Nyko Playpad bluetooth controlle... Read more
Sprites don't support shaders with normal mapping
To reproduce:1. Open attached project2. Open scene "Test". It contains a mesh renderer and a sprite with the same material and shade... Read more
Add support for solution synchronization for Xamarin Studio
To reproduce:1. Go to "Unity -> Preferences -> External Tools"2. Change the "External Script Editor" to Xamarin3. Create a new... Read more
Draw halo only works if a halo component has been added and removed
To reproduce:1. Create a new project2. Add a few lights (any type except area)3. Enable Draw Halo on the lights4. Halos do not appea... Read more
MasterServer.RegisterHost() causes slowdown after 10 seconds
To reproduce:1. Open the attached project2. Open scene HostRegisterTest3. Open profiler4. Enter play mode and inspect the CPU usage5... Read more
[DirLm][DirLmSpec] Both directional lightmaps modes look strange with po...
Steps to reproduce : - import the project attached- open the scene- back the directional light maps and notice the result Read more
Unity crashes after running scene with constant mesh collisions for more...
Steps to reproduce:1. Create a scene which has hundreds of objects with mesh colliders colliding constantly.2. Leave the scene to ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask