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Can't stream wav file from web server using WWW
Steps to reproduce : - import the project attached- open the scene- press play and notice the sound is popping and then dying Read more
Continuous Collision Detection does not work properly on rigidbodies wit...
To reproduce:1. Open the attached project2. Run the "Test" scene3. Click on spheres4. The top sphere bounces from the mesh collider ... Read more
OnTriggerStay2D is called not properly
To reproduce:1. Open the attached project2. Run the "scene1"3. Move Jane object using arrow keys so that it collides with a "Trappe"... Read more
Animator progress bars are broken
0. Open "Scene".1. Make sure the Animator window is open.2. Select the game object "Button" so that its Animation controller graph i... Read more
[VCS] Unable to delete files in the project window when perforce is disc...
To reproduce:1. Set up perforce2. Create a project in perforce workspace3. In Edit > Project Settings > Editor set up perforce... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more
OSX Maverick: Scene view looks very weird and glitchy.
To reproduce:Certain upgraded projects from 4.2 cause this.To reproduce try opening such a project/package in 4.3Expected result: Pr... Read more
Calling Undo.RecordObject(null,"") causes Editor to crash
1. Open any project2. Create EditorUndo.cs file: using UnityEngine;using UnityEditor;using System.Collections; public class EditorUn... Read more
Real-time shadows are not working with an orthographic camera
To reproduce:1. Make a fresh project.2. Change player settings to deferred rendering.3. Add a point light, set to soft shadows.4. Ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask