Search Issue Tracker
By Design
Votes
0
Found in
4.3.0f4
Issue ID
575659
Regression
No
OSX Maverick: Scene view looks very weird and glitchy.
To reproduce:
Certain upgraded projects from 4.2 cause this.
To reproduce try opening such a project/package in 4.3Expected result: Proper scene view rendering
Actual result: It looks like screen is not cleared of previous renders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment