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Mip map generation for sprites on AMD Radeon GPU's is broken
To reproduce:1. Open attached project2. Open scene "MipMap error". It contains two sprites - one with mip maps enabled and one with ... Read more
Cannot change code formatting in 'Braces' category
This issue only occurs on WindowsTo recreate:1)Open any script in MonoDevelop2)Go Tools->Options then under Source Code select Co... Read more
Event is not triggered at the last frame of the animation
To reproduce:1. Open the project that I've attached;2. Open the scene (it contains an animated game object);3. Open the animation wi... Read more
Unity doesn't support a 9 patch splash for Android
A feature request was open for this and is assigned to our developers: Create a 9 patch splash using the draw9patch application foun... Read more
Crash when when the AnimationFinished() method is called
Steps to reproduce : - import the project attached- open the scene and press play- move to the right while shooting and Unity will c... Read more
Texture offset properties
To reproduce:1. Open the project I've attached2. Click on the cube3. Open the animation window4. See that a curve is in red. Steps I... Read more
NavMeshAgents with slow speeds, i.e. 0.1 gets stuck when moving around c...
Steps to reproduce : - import the project attached- open the scene and press play- press "S" to spawn an agent and notice that it wi... Read more
Not Editable objects can be reparented in Hierarchy view
Three issues with GameObjects marked as NotEditable: 1) In a hierarchy of NotEditable objects, you can drag and drop an editable obj... Read more
A moving CapsuleCollider triggers collisions with no actual contact betw...
To reproduce:1. Open attached project2. Run scene 'test'3. Console reports collisions Notice: the issue only occurred while using Ca... Read more
Crash when importing a Particle System that uses a custom mesh
To reproduce:1. Import "crash.unitypackage". It contains a particle system and a custom .fbx file that the system uses. Unity will c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked