Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.0f4
Issue ID
578242
Regression
No
A moving CapsuleCollider triggers collisions with no actual contact between objects
To reproduce:
1. Open attached project
2. Run scene 'test'
3. Console reports collisions
Notice: the issue only occurred while using CapsuleCollider, other colliders seemed to work fine.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment