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Undo does not revert anchor preset changes when multiple UI elements are...
Reproduction steps:1. Open the attached “repro_IN-94627“ project2. Open the “Assets/Scenes/TestingScenes.unity“ Scene3. In the Hiera... Read more
[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...
Steps to reproduce:1. Open the attached "IN-93249" project2. Open the "Main" Scene and enter Play mode3. Move the character to the r... Read more
[SW-unity-6-1] Shader warning in the Inspector when selecting ‘Shader Gr...
Steps to reproduce:1. Open the attached "IN-93141" project2. Build and Run3. Open ShaderGraphs → Shader Graph_Water_Unlit4. Observe ... Read more
Virtual Player throws assembly conflict error when renaming .asmdef file
How to reproduce:1. Open “IN-91144_Testasmdef“ project2. Open Window > Multiplayer > Multiplayer Play Mode3. Enable Virtual Pl... Read more
Shader warnings appear when Painting Trees on Terrain using Terrain Samp...
How to reproduce:1. Open “IN-93276_TestTerrainWarnings“ project2. Select Terrain GameObject in Hierarchy tab3. In Paint Trees sectio... Read more
Environment Samples count resets to 2048 when entering a higher number
Reproduction steps:1. Open the attached “EnvironmentSampleIssue” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Light... Read more
GameObject cannot be disabled when an Animator references an Animation C...
How to reproduce:1. Open the “AnimatorSetActive.zip“ project2. Open the “UnityBug-AnimatorSetActive“ Scene3. Enter Play Mode4. Unche... Read more
Console errors are thrown when resolving Scene view shortcut conflicts w...
How to reproduce:1. Create and open a new project2. Enable the "Shortcut Helper Bar" in Edit > Preferences > General3. Open Ed... Read more
[APV] Spots of bad lighting appear on assets when the lighting is genera...
Reproduction steps:1. Open the attached “repro_IN-94038“ project2. Open the “Assets/Streets of London/Scenes/Streets of London.unity... Read more
Static Editor Flags dropdown list is cut off when Inspector Window is do...
Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0