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animation preview is choppy
-e: see title, used to very smooth -repro:--open attached project--select the Adam@Idle--switch to the animation preview window--zoo... Read more
"Smart quotes" are being used in the documentation examples
To reproduce:1. Open up http://docs.unity3d.com/Manual/Preferences.html2. Notice that in the script editor args examples smart quote... Read more
Switching platform while in play mode throws InvalidOperationException
To reproduce:1. Create a new empty project2. Enter play mode3. Switch the platform4. Notice the exception in the console Read more
2D physics interpolation isn't working reliably
-repro: In Unity 4.5, enabling interpolation of a 2D rigid body will cause incorrect behaviour (loss of velocity/pausing) if the obj... Read more
Crash while opening scene
- Open Level 0 in the attached project- Open Level 1- Open Level 0 again Unity crashes due to some memory allocation issues and comp... Read more
GraphicsSettings are not saved with the project when Force Text Asset Se...
1. Go to Edit>Project Setting>Editor.Change Asset Serialization Mode to Force Text. 2. Go to Edit>Project Setting>Graphi... Read more
Serialization depth exceeded warning thrown when serializing List with 0...
To reproduce:1. Open attached project2. Open scene "asd". It contains a Class "Node" which has a list of Nodes inside3. Note the con... Read more
2D physics collision broken for game
-e: the bullets no longer bounce off the environment -repro:--open attached project--start intro scene--start level 1--put elastic b... Read more
Volumetric glow vertex shader does not work in D3D, but works in OpenGL
To reproduce:1. Open attached project2. Open scene "VolumetricGlow". It contains cubes with the glow effect on their tops (via the v... Read more
All fields declared before a serialized field with a custom property dra...
Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd)Unity Version 4.5.0f6 (fd4616464986) Resolution:You are not supposed to call Upd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor