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GUI.Window silently fails in EditorWindow.OnGUI if you don't use EditorW...
To reproduce: 1. Open attached project. 2. Go to menu -> Window -> WindowTest 3. The GUI.Window() call is not between BeginWindow an... Read more
Camera.targetTexture confuses camera callbacks
Camera.targetTexture or RenderTexture.active with Camera.RenderWithShader are making trouble. If I set the camera's targetTexture i... Read more
WebTemplate: After adding a template the inspector wasn't immediately up...
1) Go to Project Settings -> Player -> Resolution and Presentation. Lock the view. 2) The icon for MyTemplate should be visible. 3) ... Read more
Object Selector doesn't remember the last selected item in the lightmapper
Check the video: http://screencast.com/t/OTVhZjkyMT Also check that the Object Selector doesnt remember the last place where it was... Read more
WWWForm.data always returns empty array.
When trying to send any sort of data via the WWWForm class, the send fails and the message "Error when creating request. POST reques... Read more
Reimport project dialog is hidden
If Unity decides to reimport your project it will show "Reimport project dialog". If you activate some window on top of it then ther... Read more
Texture Import settings: Preview should show current selected override
When changing settings per target platform, it should be shown in the preview. Repro: Import a texture Change override settings for... Read more
Texture Import settings cannot be reset
Texture Import settings cannot be 'reset' from inspector context / cog menu. Expected: Using 'reset' in texture importer's context ... Read more
All Unity pop-up dialogues should be centred on the screen
All Unity pop-up dialogues should be centred on the screen to be consistent with native OS dialogs. Problem: Popping windows up in ... Read more
FBX Conversion - C4D plugins collide when using two versions of Unity on...
If someone uses two versions of Unity on the same computer - Unity-C4DToFbx can collide. Every time you will try to reexport after c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled
- Warning text is not aligned in Project Settings > In-App Purchasing tab
- "In-App Purchases" name mismatch in Project Settings window and Package Manager Window
- An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
- Player builds with android:installLocation="0" when Install Location is set to "Automatic"