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TableEntryAdded event is not triggered when a new entry is added in the ...
How to reproduce:1. Open the attached project “IN-138267”2. In the menu bar, select “Window → Asset Management → Localization Tables... Read more
Incorrect help box text displays class names in Rendering Debugger GPU R...
Steps to reproduce: Create a project Go to "Window -> Analysis -> Rendering Debugger" Select the "Rendering" item Expand the "... Read more
The macOS Player is built to a different folder than the selected one wh...
How to reproduce: Create a new project on Windows 11 Create a “Build“ folder in the project directory Open File → Build Profiles Swi... Read more
Black screen in Player when building the HDRP project with Vulkan Graphi...
How to reproduce:1. Create a new HDRP project2. Make sure to use the Vulkan Graphics API3. Build and Run the project and observe the... Read more
Editor memory leak in VisualElement when recompiling in a blank URP project
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
Pipeline Specific Settings kebab button in Project Settings window for H...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Project Settings > Graphics section3. Fin... Read more
Column order resets after switching filters in Lighting Search window
Reproduction steps:1. Create a project2. Window > Render > Lighting Search3. Click “Toggle Saved Searches Panel” button in the... Read more
Rendering Debugger shows incorrect section title “URPRenderGraph Render ...
Steps to reproduce: Create a project Go to "Window -> Analysis -> Rendering Debugger" Select the "Rendering" item Expand the "... Read more
Renaming issues when clicking a selected node and immediately deleting it.
There are two issues that can happen when deleting a node that is in the process of entering its rename mode: Rename starts on anoth... Read more
Default UI Material preview is empty when viewed in the Inspector for a ...
Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, right-click > UI (Canvas) > Button Text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS