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[Usability] Selected node gets unselected when undoing changes in the G...
Steps to reproduce: Create a new 3D URP project Create any new Shader Graph Add any node (e.g. Custom Function) and select it In the... Read more
UI Text Overlap in Build Analysis Header
Steps to reproduce: Create a project Create one or a few builds for the project Go to Window → Analysis → Build Analysis Select or i... Read more
UI Casing Inconsistency in Build Analysis Window
Steps to reproduce: Create a project Create one or a few builds for the project Go to Window → Analysis → Build Analysis In the "Mes... Read more
No Confirmation Dialog is shown when multiple Samples are about to be Re...
Steps to reproduce: Open any Project Open the Package Manager Window and it's Samples panel Select multiple Samples and import them ... Read more
Search Default option for Column Format does not reset the column's format
Steps to reproduce: Create a new project Open a search window Enter any query that returns results (p: dir="Assets") Switch to Table... Read more
“UAC0005: AppDomain.GetAssemblies()” warnings are thrown when a new proj...
Steps to reproduce: Create a new Unity project using the Multiplayer FPS template Observe the Console window Actual results: "UAC000... Read more
New Hierarchy filtering query block remains visible but filtering is not...
Steps to reproduce: Create a new URP 3D Project Make sure the "Use new Hierarchy window" is enabled in Preferences > Editor In th... Read more
Empty scrollable space appears and scrollbar shrinks when scrolling down...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window3. Toggle the visibility of the... Read more
Tutorials are not clickable and show a “PARSE ERROR” tooltip when a new ...
Steps to reproduce: Create a new Unity project using the VR template Observe the Tutorials window Actual results: Tutorials are not ... Read more
PhysicsCore2D Renderer should ensure it only renders to a base camera in...
Currently the PhysicsCore2D Renderer renders to any Scene/Game view camera however it does not check if it's a base camera rather th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites lose their reference in Scene and Game view when changing Texture2D Import Settings
- “Assemblies” and “Areas” tabs disappears after switching to Scene tab and back in the Assemblies filter window
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center