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Refreshing and docking issue
To reproduce the dock issue: - Make a view tab floating - Maximize the view so it covers one or more smaller docked tabs - Drag the ... Read more
Playback volume on iPhone, mute issues when microphone starts
To reproduce: 1. Open project CaptureScreen_2 2. Build and run for iPhone 3. On iPhone playback volume is lowered when microphone is... Read more
Multi-object editing not supported for Audio Import Settings
To reproduce: - Open attached "AudioMultiEdit" package - Select 2 audio files in Project Browser - Observe that user can not change ... Read more
[Lightmapping] better error message for nothing to do in job
Steps to reproduce : - bake light probes and see the error : Something went wrong in the Beast lightmapper: Job Execution Failure ... Read more
Animation editor is taking up 100% of one CPU core
Animation editor is taking up 100% of one CPU core I have this problem on multiple pc's with the same project. I've also tried it i... Read more
Mesh has more materials (2) than subsets (1)
Would be nice if Unity select the offending mesh when we select the message on the console, otherwise there is no way to know which ... Read more
Application.targetFrameRate inconsistent with documentation
According to docs: "targetFrameRate is ignored in the editor". In practice: - it works in the editor as long as vsync is off - onc... Read more
When pitch is negative, AudioReverbZone is dependent on Play's offset value
To reproduce: 1. Open attached project 2. Play AudioReverbZoneBug scene 3. Press T several times 4. Notice that audio sounds differ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template