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Cannot convert .mb into .fbx using Maya 2015
Steps to reproduce : - import the file attached and notice that Unity times out when trying to convert the .mb file to an .fbx file ... Read more
Disabled 'Pixel Perfect' setting works like it is enabled
Steps to reproduce:1. Create Canvas and a button2. Add sprite to the button3. Enable the Pixel perfect setting on Canvas4. Set Sprit... Read more
Texture2d.Load image example scripts issues
ScriptReference/Texture2D.LoadImage.html 1. Example doesn't work with explanation provided. TextAsset file has to have an extension ... Read more
Unable to pick child object in the canvas
Steps to reproduce : - create a new project- create a canvas, a text and a button- try to pick the text in the scene view and notice... Read more
Capsule Coliders with Freeze Rotation change their rotation when scaled
Steps to reproduce : - import the project attached in the user's last reply- open the scene- press play and notice the capsules are ... Read more
Errors when importing .mayaswatches files
Steps to reproduce : - import the project attached in the user's reply and notice the errors Request :Unity should ignore the files ... Read more
Fatal error when opening a scene
Steps to reproduce : - import the project attached- open the scene "Base" and Unity will crash with the error : Fatal Error! GetMana... Read more
Audio Importer no longer functions
Steps to reproduce : - import the project attached- select the audio file- try to change some settings and notice they cannot be app... Read more
when creating new uGUI objects they are immediately contracted in hierarchy
1. create button in scene2. observe how only the parent canvas is seen and button child is not expanded like it is in 4.6 Read more
Creating buttons during runtime makes the label text empty
1. create a button in scene: the button has text in label and a font2. run the scene and then create a button result: the label has ... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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