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Zooming in the Scene view with LODGroup selected skips all LOD levels
Look at the attached video to see what I did. When using the mouse scrollwheel to zoom in the scene view, notice that the Camera in ... Read more
Misaligned rectangle in Xbox build settings
Go to Build Settings and click on Webplayer. Notice how the Scenes in Build box is nicely aligned with the Build Settings window edg... Read more
Default screen resolution is ignored if no supported aspect are selected
- Go to Player Settings for Windows Standalone - In Resolution and Presentation set the resolution to 600 by 350 - Deselect all supp... Read more
lag on raptor safari webplayer-game
to reproduce 1. there is lag when playing raptor safari and blush (the only tested) across all updated browsers. When playing it is... Read more
t:GUISkin doesn't work
Steps to reproduce : - create a new project - create a new GUIskin - filter after GUIskin and notice that nothing is displayed *no... Read more
Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest tr... Read more
Undo broken / not working for Inspectors that implement
Steps to reproduce : - click on a material asset in Project view. - in Inspector, change some value, like Texture tiling or specula... Read more
Project Wizard on PC is not resizable
The New Project/Open Project window is resizable on Mac, but not on PC. Read more
Panes in the editor do not repaint after the Game View has been expanded
To reproduce: - Open a project - On a MacBook Pro, use pinch/zoom to maximize the pane or alternatively use the SPACE key - Observe ... Read more
Windows reports wrong microphone sampling rates
- create an empty unity project - save the scene - create a game object - create a C# script named 'foo' and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar