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Depth/DepthNormals textures sometimes use Linear texture filtering
Depth & DepthNormals built-in textures sometimes (e.g. in forward rendering) use bilinear filtering, which is wrong. Due to the ... Read more
Editor crashes complaining about malformed shader
Open project from attached test_ao_water.zip file in Unity 5.0. It would complain about not being able to move a temp file and the o... Read more
Zooming in Sprite Editor window using mouse scrollwheel not working
- Open attached project and select the only image in it- Open the Sprite Editor with the image selected- Try to zoom in on the pictu... Read more
WP8 5.0 build crashes when built on top of an older version build
To reproduce:1. Create a new project with Unity 4.52. Build for wp83. Open up the project with 5.04. Build & Run into the same f... Read more
Plugin librabries can not be developed independently from unity
To reproduce:1. Build a WP8 project with a plugin (like the one attached)2. Navigate to the "ExternalLibrary.dll" in the build3. Cra... Read more
BlendTree slider is broken
BlendTree slider is broken. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Asset Store- Op... Read more
Text of uGUI disappears after application is sent to background on WP8
Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more
RaycastHit.triangleIndex returns wrong triangle index when raycasting a ...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Hover mouse over the plane4. Observe incorrectly drawn ... Read more
uGUI slows down constantly rebuilding the Canvas when using Screen Space...
To reproduce this bug: 1. Open the attached project ( uGUI_ProjectBeta11 )2. Open Scroll View scene3. Open Profiler and select 'Deep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
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- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs