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Duplicate
Votes
0
Found in
5.0.0a13
Issue ID
615947
Regression
Yes
RaycastHit.triangleIndex returns wrong triangle index when raycasting a mesh
Steps to reproduce:
1. Open the attached project and the scene
2. Press play
3. Hover mouse over the plane
4. Observe incorrectly drawn triangles in the editor view (make sure gizmos are enabled)
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panta
Jun 20, 2016 03:21
I think this is the dupe: https://issuetracker.unity3d.com/issues/raycasthit-returns-the-wrong-triangle-index-in-unity-5
jmargaris2
May 19, 2015 05:37
This is a duplicate - but I don't see the original. Is the original fixed? It still seems like an issue.