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It's possible to link the MonoBehaviour scripts for the
It's possible to link the MonoBehaviour scripts for the State Machine Behaviour. It is possible to select a MonoBehaviour script in ... Read more
Sprites don't work with substance materials
Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more
The preview destination state is obsolete when transitioning to Exit nod...
The preview destination state is obsolete when transitioning to Exit node or a state machine Repro:1) In the Base Layer create a sta... Read more
Changing the smoothness of a substance material with a standard shader c...
Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more
Objects with substance materials turn black when deselected
This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more
Adding a new script to a state in a Mecanim Animator state machine has i...
Adding a new or multiple behaviour to a state has issues 1) If you create and add a new behaviour to a state, it takes a moment for ... Read more
Sprite name reference is lost when removed from sheet
1. Import sprite sheet with multiple sprites2. Slice sheet and name one the sprites as 'foobar'3. 'Apply'4. Add foobar sprite to the... Read more
Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce:1. Open a new project.2. Create a script name it 'StreamingAssets*' e.g. 'StreamingAssetsSomething' or 'StreamingAssets... Read more
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size