Search Issue Tracker
Asset Store previews of physics material missing their icons in Project ...
-e: as per title, they have icons in the normal project browser -repro: --search for "t:PhysicMaterial" in the project browser --se... Read more
Inaccurate NavMesh baking with small height
Repro - Create surfaces with different Y coordinate. - Set Bake parameter Height to 0.001 - Play with Height Inaccuracy and Bake Na... Read more
Errors in the console when having long names for assets
Steps to reproduce : - create a windows folder on the desktop - name that folder the longest name possible that windows allows - no... Read more
Profiler: 'Audio Voices' term is misleading
Profiler: As a user the term 'Audio Voices' is a bit confusing. Maybe it would make more sense to the user if the term "FMOD Audio C... Read more
[Editor/CurvesEditor] Large values in the Particle System Curves Editor ...
To reproduce: - Create a particle system - Activate "Limit Velocity over Lifetime" and set "Speed" to be a curve - Open the Particle... Read more
[Editor] No minus button when you want to remove a particle system from ...
When you assign a particle system to a sub emitter, you click the (+) icon. However, when you want to remove a particle system there... Read more
Flash assemblies causing SwfPostProcessor to fail
The attached project contains 5 assemblies. Building for Flash causes SwfPostProcessor.exe to fail. Read more
Tree Creator ignores leaf size when using the "Tree Creator Leaves Fast"...
To reproduce: 1. Open project Tree_Creator_Size_iOS_Bug_2 2. Build and run on iOS The problem doesn't occur when doing any of these... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer