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Crashed WinEditor on HDRP sample
*Steps to reproduce:* # Create a new HDRP sample project. # Verify that the Graphics API is DX12. # Open the SampleScene and E... Read more
Fix for 6000.0.X: Universal 3D Sample project template takes a very long...
*Steps to reproduce:* 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Bui... Read more
Crash on block_locate_free when setting a NativeHashMap value inside a job
How to reproduce: 1. Open the attached "CrashRepro" project 2. Open the “Assets/Scenes/MainScene/MainScene.unity“ Scene 2. Enter ... Read more
[Quest] Interactable moves further away or closer depending on the turni...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Ass... Read more
Crash on RaiseException when terrain detail instancing is excessive
How to reproduce: 1. Open the attached “ReproProj” project 2. Observe the crash Reproducible with: 2022.2.0a1, 2022.3.49f1, 6000.0.... Read more
Prefab variant reference is lost when assigned by click-and-drag in Pref...
How to reproduce: 1. Open the attached “IN-85814“ project 2. In the Project window (Project → Asset), double-click on the “Test Vari... Read more
Opening any dropdown in Shader Graph stops the Nodes preview but it stil...
How to reproduce: 1. Create a new URP Unity Project 2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node Referenc... Read more
GPU utilization increases when a GameObject is selected
How to reproduce: 1. Create and open a new project 2. Open the Task Manager 3. Create a Cube in the Hierarchy 4. Select the Cube... Read more
UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...
Reproduction steps: 1. Open the attached project “IN-85914.zip“ 2. Open the scene “GamepadMouseCursorSample“ 3. Connect a gamep... Read more
“[Worker0] The referenced script is missing on SceneIDMap (index 1 in co...
*Steps to reproduce:* 1. Open “Repro” project 2. Open "Base" Scene and enter Play mode 3. Press “Next” button until “9/20 HybridE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled