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Found in [Package]

1.3.X - Entities

Issue ID

ECSB-1353

Regression

No

“[Worker0] The referenced script is missing on SceneIDMap (index 1 in components list)…” warning is thrown after loading the Scene

Package: Entities Graphics

-

*Steps to reproduce:*
1. Open “Repro” project
2. Open "Base" Scene and enter Play mode
3. Press “Next” button until “9/20 HybridEntitiesConversion” text is shown in the Game window
4. Observe the Console

*Actual results:* “[Worker0] The referenced script is missing on SceneIDMap (index 1 in components list)…” warning is thrown
*Expected results:* No errors or warnings are thrown

*Reproducible with versions:* 1.3.2 (6000.0.23f1), 1.3.3 (2022.3.50f1, 6000.0.23f1)
*Can’t test with versions:* 2021.3.44f1 (due to Entities Graphics not being supported in the stream)

*Tested on (OS):* macOS Sonoma 14.5 (Intel)

*Note:*
Full warning:

 
{code:java}
[Worker0] The referenced script is missing on SceneIDMap (index 1 in components list)
UnityEditor.Experimental.AssetDatabaseExperimental:ProduceArtifact (UnityEditor.Experimental.ArtifactKey)
Unity.Scenes.AssetDatabaseCompatibility:ProduceArtifacts (Unity.Collections.NativeArray`1<UnityEditor.GUID>,System.Type,Unity.Collections.NativeArray`1<UnityEngine.Hash128>) (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/AssetDatabaseCompatibility.cs:91)
Unity.Scenes.AssetDatabaseCompatibility:ProduceArtifactsRefreshIfNecessary (Unity.Collections.NativeArray`1<UnityEditor.GUID>,System.Type,Unity.Collections.NativeArray`1<UnityEngine.Hash128>) (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/AssetDatabaseCompatibility.cs:143)
Unity.Scenes.AssetDatabaseCompatibility:ProduceArtifactsRefreshIfNecessary (Unity.Collections.NativeArray`1<UnityEditor.GUID>,System.Type,Unity.Collections.NativeList`1<UnityEngine.Hash128>) (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/AssetDatabaseCompatibility.cs:180)
Unity.Scenes.AssetDependencyTracker`1<Unity.Entities.Entity>:AddCompleted (Unity.Collections.NativeList`1<Unity.Scenes.AssetDependencyTracker`1/Completed<Unity.Entities.Entity>>) (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/AssetDependencyTracker.cs:215)
Unity.Scenes.AssetDependencyTracker`1<Unity.Entities.Entity>:GetCompleted (Unity.Collections.NativeList`1<Unity.Scenes.AssetDependencyTracker`1/Completed<Unity.Entities.Entity>>) (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/AssetDependencyTracker.cs:167)
Unity.Scenes.ResolveSceneReferenceSystem:OnUpdate () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Scenes/ResolveSceneReferenceSystem.cs:169)
Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/ComponentSystemGroup.cs:723)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/ComponentSystemGroup.cs:681)
Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/ComponentSystemGroup.cs:723)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/ComponentSystemGroup.cs:681)
Unity.Entities.InitializationSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/DefaultWorld.cs:169)
Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/SystemBase.cs:418)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at ./Library/PackageCache/com.unity.entities@249f951672e6/Unity.Entities/ScriptBehaviourUpdateOrder.cs:523)
{code}
 

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