Search Issue Tracker
The application crashes when the MOGA ACE POWER Game
The application crashes when the MOGA ACE POWER Game Controller is connected to the iOS device with the iOS 8 and the Input.GetJoyst... Read more
The 'run in background' doesn't work properly on the windows standalone ...
To reproduce:1. Open attached project2. Include the test scene and build&run3. Select full screen. You'll notice a counter that ... Read more
-enable-stereocopic isn't supported with OpenGL on Windows
To reproduce:1) Create new project2) Add a cube and a directional light3) Build this scene on Windows Standalone x864) Run the build... Read more
Disabled mesh collider registers to Raycasts
The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). C... Read more
[WP8/WP8.1] Shadows produce visual artifacts inversely proportionally to...
Shadows produce visual artifacts inversely proportionally to shadow resolution Steps to reproduce:1. Download attached project2. Dpe... Read more
Small artifacts on cube when zooming scene
Reproduces on 5.0.0.b81 Create new project2 Create cube3 Zoom scene by mouse wheeland see attached video Read more
Editor crashes everytime Windows is unlocked if Iterative lightmapping i...
- Open the main scene in Angrybots and set Lightmapping mode to Iterative- Let it bake- Minimize the Editor- Lock Windows- Login aga... Read more
Changing the quality setting in Awake fails to enable the AA on Android
Changing the quality setting in Awake fails to enable the AA on device; while it works in the Editor and Stadalone builds. Read more
In ToggleGroup, cannot set isOn property on Toggle to False via script
To reproduce this issue: 1. Open the attached project2. Open 'ToggleTest' scene3. Play the scene4. Click 'With Group' button5. It tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11