Search Issue Tracker
Fixed
Votes
28
Found in
4.6.0b20
Issue ID
639598
Regression
Yes
-enable-stereocopic isn't supported with OpenGL on Windows
To reproduce:
1) Create new project
2) Add a cube and a directional light
3) Build this scene on Windows Standalone x86
4) Run the build with -force-opengl (either make a shortcut with a command or launch it through command line)
5) Choose full screen and any resolution and play - notice that parts of screen are black
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] UI that is activated after a delay flickers when a Scriptable Render Pass goes over it
- [Linux] Characters are converted to Latin letters when using IME on Linux
- [Ubuntu] Possible for Create menu to show sections with no options inside
- [Usability] Not possible to set Editor Window text colour to be default black without workaround
- Text field max length is -1 by default
kyewong
Jun 15, 2015 02:38
I've got similar problem in 4.6.5:
when launching the program with -force-opengl option, it runs normally; then if I use Alt+Tab to switch to another window, and then switch back, the program window shows all black.
Has this bug been solved please?
kraftpapermachine
Jan 21, 2015 07:07
Leizhan paper machinery for fiber pulp and waste paper recycling process
product description
paper making machine production line
Waste paper making machine production line
Kraft paper making machine production line
Testliner paper making machine production line
Corrugated paper making machine production line
Fluting paper making machine production line
Coated white board making machine production line
Tissue making machine production line
Toliet paper making machine production line
Culture paper making machine production line
A4 paper making machine production line
Printing and writing paper making machine production line
Napkin paper making machine production line
OCC line
http://www.papermaking-equipment.com/
kraftpapermachine
Jan 21, 2015 07:05
http://www.papermaking-equipment.com/kraft-paper-making-line/conveying-solution-for-paper-pulp-production-industry/
Cagra
Dec 10, 2014 09:51
The problem seems to be that when you activate fullscreen, the previous resolution is used. I made a workaround by detecting max possible resolution, and when Screen.fullscreen is set to true, I force a Screen.SetResolution(maxWidth, maxHeight, true);
Now there's another problem with opengl. It crashes in windowed mode in high resolutions such as 1920x1080. I reported a new bug for this with a reproduction project.
Cagra
Dec 10, 2014 08:21
This is supposed to be fixed in 4.6.1 (https://unity3d.com/unity/whats-new/unity-4.6.1), but now instead of some black squares, I have the entire screen black.
jaffaa
Nov 14, 2014 08:52
This issue does not occur with unity 4.5.0 but with 4.5.3 and later (excluding 5.0)
mrgrimmig
Oct 16, 2014 16:50
After minimizing and "reopening" the window, it will display the game correctly.