Search Issue Tracker
[Packages] Updated files from a package are not overwritten
How to reproduce: 1. Open attached project2. Import the UpdatedPackage.unitypackage package into the project- Note how the files are... Read more
Handles transform by matrix render incorrectly with an offset
How to reproduce: 1. Open attached project2. Open scene MatrixBug.unity3. Select the GameObject game object- Notice a Toggle Matrix ... Read more
UnityEngine.UI.dll is in timestamps but is not known in guidmapper...
Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISyst... Read more
Artifacts on the terrain after changes in SpeedTree
Artifacts on the terrain after changes in SpeedTree Please see attached video 1 Open attached project2 "sceneTest" should be opened3... Read more
Clicking on "Add..." can unintentionally add Highpass Simple effect
Clicking on "Add..." adds Highpass Simple effect unintentionally To reproduce:- Open attached project and launch "test2"- Open Audio... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
All iOS builds crash on launch on older devices
All iOS builds crash on launch on older devices To reproduce:1) Download and open project2) build and run for iOS3) try running on o... Read more
Audio Mixer window 'stuck' after changing "Output" on Audio
To reproduce:- Open attached project- Open "test" scene- Open Audio Mixer window and select "Ambience" mixer- Make sure that Project... Read more
Referenced Groups are hidden in Horizontal layout
To reproduce:- Open attached project- Open Audio Mixer window and select "Ambience"- Make sure that the audio mixer window has Verti... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS