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Incremental AssetBundle builds do not account for removed bundles if not...
When building AssetBundles, if you remove a bundle from the project entirely, it will still appear in the manifest after an incremen... Read more
[Hash128] GetAssetBundleHash receives wrong hash from assetbundle with a...
1. Open attached project "demo.zip"2. Press AssetBundles->Build AssetBundles3. Look at the last console output4. hash(received wi... Read more
BuildPipeline.BuildAssetBundles returns null if no bundles were built
To reproduce:1. Open attached project2. Build asset bundles (Bundles -> Build AssetBundles)3. Notice that the manifest is not nul... Read more
[Lighting] PPtr cast fail errors when baking
To reproduce:- Open the attached project and the scene- Bake the lightmap,observe errors:PPtr cast failed when dereferencing! Castin... Read more
[Profiler][OSX] Reflection probe statistics displayed incorrectly
To Reproduce: 1. Open scene OpenGL in the attached project on OSX.2. Open the profiler window & play.3. Notice the choppy perfor... Read more
Crash after GameObject.Find
To reproduce:1. Open Client.unity scene.2. Open Moba09.unity scene3. Open Client.unity scene again, you'll see 172 errors4. Press Pl... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor